Threshold Games released TrainSetGo in late 2009. This Facebook game was created on theThreshold Social Media Platform. The platform consists of both server side technologies and browser side technologies. On the client side, the framework can use either Abobe Flash or the Unity3D engine. Play on Facebook.

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Threshold Social Media Platform

User Database
MySQL powers the platform database. The User table preserves user preferences, currency amounts, and game progression information.
Persistent World Database
The World table persist the user's world state changes from each play session.
Game Object Store
The object store consists of database tables and client interfaces. Items can be placed in the store table which then becomes available in the game. Pricing models can also be adjusted from the store.
Web Services API
A secured web services API using PHP allows the browser client to get and set information in the database.
Game Stats Tracking
Stats tracking saves information that can be used to tune the game play such as the number of player reaching various levels and the most popular purchases
Social Game Features
Social game play features are central to a social media game. These features include gift giving, inviting friends, inviting neighbors, and publishing accomplishments
Facebook Integration
The Threshold Social Media Platform has been integrated into the Facebook framework which includes Facebook's application API.
Payment Processing Integration
Users can purchase in-game currency with credit cards using payment solutions such as TrialPay or SuperRewards. It is estimated that 60% of purchases come from users who respond to offers which provide in-game credit as a bonus. Offers include services such as Netflix.


Contact us for more information about our social and casual game development services:

Email: info@thresholdgames.com
Phone: 919-413-2112